Clones

Clones involve complicated biological knowhow that involves genes and DNA extracting, not to mention all the questions it brings up regarding ethics in science. Lucky for us, that's not what we're talking about when it comes to Biklonz clones.

Clones (sometimes called Klons in official material) refer to the machines used by Biklonauts in their battle against the Hummar Empire. There are countless clones in circulation as a byproduct of the War of Empires, though they're hard to come across these days as the Biklonz system in general is very dated.

Attributes
There are typically five clones in one set, though exceptions like Locomoto exist. Each clone is numbered 01 to 05; this number determines which Biklonauts and sysops can and cannot handle the corresponding clone. Individual clones have their own attacks, and often come with a finishing move (Aries currently being the only notable exception).

These clones can combine with others in their set, becoming a unit typically referred to as a Biklone. Each set culminates in a 5-part combination, which can usually create a Virtual Cockpit, though that option is sometimes omitted from the instruction manuals due to the difficulty of pulling it off.

List of clones
Stellar Clones
 * Taurus Clone
 * Leo Clone
 * Aries Clone
 * Scorpio Clone
 * Ursa Clone

Mega Beast Clones
 * Direwolf Clone
 * Sabertooth Clone
 * Argentavis Clone
 * Mammoth Clone
 * Giant Elk Clone

Miscellaneous
 * Radio Jockey's clone
 * Locomoto

Trivia

 * Though the reasoning for calling these guys "clones" is unclear, it's most likely unrelated to the actual word "clone". "Biklonz" is likely a combination of "bicycle" (the main form of transportation) and "cyclone" (which refers to the whirlwind that occurs when clones are summoned). Therefore, the word ends up being a shortening of the word "cyclone", for some reason.